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=== Configuring SpotCollector to Announce Incoming Spots === == Configuring SpotCollector to Audibly Announce the Creation of New Spot Database Entries for Needed DX Stations ==
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  a. in the '''Audio Alarm''' panel, check the '''Enable''' box   a. check the '''Enable''' box in the top-left corner
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  a. if the '''Audio Alarm''' panel's '''Sound pathname''' box does not specify the file ''DX!.wave'' in !SpotCollector's ''Sounds'' folder, click the '''Select''' button to the right of the '''Sound pathname''' box to display a standard Windows file selection window; use this window to select the file ''DX!.wave'' in !SpotCollector's ''Sounds'' folder.   a. if the '''Sound Files''' panel's '''Sound pathname''' box does not specify the file ''DX!.wave'' in !SpotCollector's ''Sounds'' folder, click the '''Select''' button to the right of the '''Sound pathname''' box to display a standard Windows file selection window; use this window to select the file ''DX!.wave'' in !SpotCollector's ''Sounds'' folder.
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   * If !SpotCollector's ''Sounds'' folder does not exist, or does not contain the file ''DX!.wave'', you can obtain a complete set of announcement files by downloading and running [http://www.dxlabsuite.com/spotcollector/Announcements.exe]    * If !SpotCollector's ''Sounds'' folder does not exist, or does not contain the file ''DX!.wave'', you can obtain a complete set of announcement files by downloading and running [[http://www.dxlabsuite.com/spotcollector/Announcements.exe]]
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   * verify that the default playback device is not muted or set to a low volume level; If you are using Vista or Windows 7, open the '''Windows Volume Mixer''' and make sure the '''Spotcollector'''' slider is at maximum.

Vista and Windows 7 *maintain separate levels for each application*
   * verify that the default playback device is not muted or set to a low volume level; if you are using Vista or Windows 7, open the '''Windows Volume Mixer''' and make sure the '''Spotcollector''' slider is at maximum (this slider will not appear until !SpotCollector attempts to generate a sound).
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 1. If you want callsigns to be announced phonetically, verify that !SpotCollector's phonetic announcement files have been installed by typing a callsign into the '''Callsign Announcement''' panel's '''Test callsign''' box, and then click the '''Test''' button to the right of this box  1. If you want callsigns to be announced phonetically, verify that !SpotCollector's phonetic announcement files have been installed by typing a callsign into the '''Announce callsign phonetically''' panel's '''Test callsign''' box, and then click the '''Test''' button to the right of this box
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   * if the callsign is not announced phonetically, you can obtain a complete set of phonetics files by downloading and running [http://www.dxlabsuite.com/spotcollector/Phonetics.exe]    * if the callsign is not announced phonetically, you can obtain a complete set of phonetics files by downloading and running [[http://www.dxlabsuite.com/spotcollector/Phonetics.exe]]
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 1. Allow the mouse cursor to hover over each of the boxes associated with the settings on the left side of the '''Audio Alarm''' panel below the '''Enable''' setting until a small window explaining the setting's function appears; based on this explanation, decide whether to enable or disable the setting  1. Allow the mouse cursor to hover over each of the boxes associated with the settings on the left side of the '''Alarm Announcements''' panel until a small window explaining the setting's function appears; based on this explanation, decide whether to enable or disable the setting
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 1. In the '''Alarm''' trigger panel, select the '''Filtered''' option; as you become more familiar with !SpotCollector's audio announcements, you may wish to modify this setting later.  1. In the '''Audio Alarm trigger''' panel, select the '''Needed''' option and check the '''Needed includes Unconfirmed as well as Unworked''' box; as you become more familiar with !SpotCollector's capabilities, you may wish to modify these settings later.

{{{ }}}

=== Controlling the Audio Announcement Level ===

     de Joe W4TV

The '''Volume Mixer''' in versions of Windows from ''Vista'' onward and accessible via the '''Windows Control Panel''' provide an audio level slider for each running application. You can use this to adjust the audio level for audio announcements generated by !SpotCollector.

{{{ }}}

=== Missing Words in Audio Announcements ===

     de Bill G4WJS

If your announcements are missing individual words, a device driver defect may be routing the missing audio to another playback device (CODEC). To work around this, disable the device's ''enhancement'' features. On Windows 8,

 1. right click the speaker icon in the Notification area (in the lower-right corner of the Windows Desktop)

 1. select '''Playback devices''' from the pop up menu

 1. in the '''Sound''' dialog, double left click the playback device icon

 1. in the '''Enhancements''' tab, check the '''Disable all sound effects''' box

 1. click the '''OK''' button
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[http://groups.yahoo.com/group/dxlab/post Post a question or suggestion on the DXLab reflector] [[DXLabDiscussionGroup|Post a question or suggestion on the DXLab Discussion Group]]
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[:CollectingSpots: Getting Started with Spot Collection] [[CollectingSpots| Getting Started with Spot Collection]]
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[:GettingStarted:Getting Started with DXLab] [[GettingStarted|Getting Started with DXLab]]

Configuring SpotCollector to Audibly Announce the Creation of New Spot Database Entries for Needed DX Stations

On the Configuration window's Audio tab,

  1. Verify that SpotCollector's sound files have been installed, and that SpotCollector can direct the Windows default playback device to produce audible sounds

    1. check the Enable box in the top-left corner

    2. if the Sound Files panel's Sound pathname box does not specify the file DX!.wave in SpotCollector's Sounds folder, click the Select button to the right of the Sound pathname box to display a standard Windows file selection window; use this window to select the file DX!.wave in SpotCollector's Sounds folder.

    3. click the Test button to the right of the Sound pathname box; you should hear the word DX announced; if you don't hear this announcement, then

      • verify that Windows is configured to use the correct soundcard as its default playback device
      • verify that the default playback device is not muted or set to a low volume level; if you are using Vista or Windows 7, open the Windows Volume Mixer and make sure the Spotcollector slider is at maximum (this slider will not appear until SpotCollector attempts to generate a sound).

      • verify that speakers or headphones are properly connected to the default playback device, and that any external amplifier involved is powered and set to an appropriate volume level
  2. If you want callsigns to be announced phonetically, verify that SpotCollector's phonetic announcement files have been installed by typing a callsign into the Announce callsign phonetically panel's Test callsign box, and then click the Test button to the right of this box

  3. Allow the mouse cursor to hover over each of the boxes associated with the settings on the left side of the Alarm Announcements panel until a small window explaining the setting's function appears; based on this explanation, decide whether to enable or disable the setting

  4. In the Audio Alarm trigger panel, select the Needed option and check the Needed includes Unconfirmed as well as Unworked box; as you become more familiar with SpotCollector's capabilities, you may wish to modify these settings later.

 

Controlling the Audio Announcement Level

  • de Joe W4TV

The Volume Mixer in versions of Windows from Vista onward and accessible via the Windows Control Panel provide an audio level slider for each running application. You can use this to adjust the audio level for audio announcements generated by SpotCollector.

 

Missing Words in Audio Announcements

  • de Bill G4WJS

If your announcements are missing individual words, a device driver defect may be routing the missing audio to another playback device (CODEC). To work around this, disable the device's enhancement features. On Windows 8,

  1. right click the speaker icon in the Notification area (in the lower-right corner of the Windows Desktop)
  2. select Playback devices from the pop up menu

  3. in the Sound dialog, double left click the playback device icon

  4. in the Enhancements tab, check the Disable all sound effects box

  5. click the OK button


Post a question or suggestion on the DXLab Discussion Group

Getting Started with Spot Collection

Getting Started with DXLab

AudioAnnouncements (last edited 2018-07-12 17:20:14 by AA6YQ)